Pocket Change (2008)
Pocket Change was built in 4 hours. I was heading out for vacation and needed something to do for a few hours, so I published this game. It's a game about making change in a certain amount of coins. The biggest challenges were handling out-of-country players who didn't know US coins from heart, and having modes that help with that. The difficulty of the entire game is fully automated.
Produced by: Armor Games