Pocket Change (2008)

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Pocket Change was built in 4 hours.  I was heading out for vacation and needed something to do for a few hours, so I published this game.  It's a game about making change in a certain amount of coins.  The biggest challenges were handling out-of-country players who didn't know US coins from heart, and having modes that help with that.  The difficulty of the entire game is fully automated.

Programming: John
Art: John
Produced by: Armor Games