Nanotank (2010)

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Nanotank was a one week project collaborated by myself and Joey Betz, a coworker at Armor Games.  We wanted to make a small physics game that used basic movement and simple goals to reach the end of each level.  We included a star collection mechanic so the game would have a little more complexity.  Overall for a week-long project it turned out pretty well.  Graphics look dated now but not bad for a one-week rush job.

Programming / Game Design: Joey Betz
Art / Game Design: John
Music: Kevin Macleod (
Produced by: Armor Games