Four Second Fury (2006)

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Contrary to popular belief, I never actually played WarioWare before making Four Second Fury.  I wanted to rapid-fire games with a success/fail case and came up with 20 minigames.  The game did extremely well and is one of the most played games I've created.  The sequel, Four Second Frenzy, did even better.

Programming: John
Art: John
Music: Flying High by ZeRo-BaSs
Produced by: jmtb02 Studios